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Speaker Info: Adam Hay

Friday, November 13, 2015 2:26:53 PM

Adam is a sound designer and general audio meddler, with credits on games by Traveller’s Tales, Frontier and Rare. He’s now working at The Chinese Room creating immersive worlds, most recently for Everybody’s Gone To The Rapture.

Talk

Experimental Audio - how procedural ambience found it’s way in to Rapture.

Everybody’s Gone To The Rapture posed many difficult sound design questions during it’s development, and this is how having the time and support to experiment brought procedurally generated audio to the valley of Yaughton.

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